For players
For quest makers
For translators
For artists
For Solarus developers
Useful links
For players
For quest makers
For translators
For artists
For Solarus developers
Useful links
The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The Legend of Zelda: A Link to the Past on the SNES, using the same graphics and game mechanisms. Zelda Mystery of Solarus DX is the first game made with the Solarus engine and in fact, Solarus was primarily designed for this game.
Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation, Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000, was released in 2002 and was only available in French. The DX project was unveiled on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor: the battle system, the bosses, the use of items, etc.
However, that is hardly all of it, as new graphical elements and musics will accompany you throughout the game. This Deluxe version will be the opportunity for players to relive the adventure in a brand new way, or to discover it for the first time if you’ve never played it before!
These are the default controls for Mystery Of Solarus DX. You can customize anyway these controls in the game options, and joypads are even supported.
Whenever you get lost, check the blue icon in the upper-left corner of the screen: it displays what kind of action can be performed by pressing the Space bar. The green icon represents the C key.
For the moment, the game is available in French, English, Spanish and German (since version 1.5.2). Unfortunately, the instructions manual is not available in English yet. So refer to the controls section to get the basis you need to play.
A complete walkthrough has been made, and is available on both text and video formats. Unfortunately, it is only in French for the moment, but it can still help if you're lost.